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| Because Joel's development is interesting, whether you think so or not. | ||||
| If you get an error message, just refresh. Usually, that works. How much will demo 3 show?
Basically, demo 3 will let you play the first day of the game. Now, day 1 is already finishable and has been for quite some time. However, there are lots of little things that I need to do before I'll be ready to release a demo.
For one thing, since demo 2, I've gone back and expanded some of the early sections of the game, particularly as it relates to Jennifer and her parents. I decided to take some advice from a review of my game that I read on Brian Provinciano's Ultimate AGI & SCI site and put in some character development in the early parts that previously served only as distractions. Unfortunately, the new sections are pretty graphically rough right now. I want them at least presentable if not polished before the demo. I also need to go back and make some adjustments to the introduction to lead into the new development. Again, the dialog for this is already written, but there are some rough edges that need smoothing out. For example, one of the changes to the introduction makes it so that you see Jennifer's parents entering her dorm room. Before, the introduction showed them in Jennifer's dorm after they've already made a phone call to make a reservation to the hotel. Trouble is that after the change, the intro was still showing a "Ten minutes later..." screen. Obviously, it doesn't take them 10 minutes to turn around and walk in the door. Those are the kinds of things I'm having to smooth over in the early game before a release will be possible. You'll meet more characters in the upcoming demo, as well, and I need to ensure that all of their day 1 dialog is implemented. I want to make sure there are a few solvable puzzles that are fully ready, because day 1 is pretty dialog-heavy (more so than the subsequent days), and I don't want that to be all there is in the demo. I also plan to remove quite a few things from the demo, so that you really can only play day 1. I intend this to be a real demo, not merely a work-in-progress release, and to the extent possible I want it all to be pretty polished. One thing that will unfortunately not be getting the attention it deserves is graphics. While some of the graphics have been improved from the demo 2 release (in some cases substantially improved), there are some graphics that really need to be reworked. They will likely not be reworked in time for the demo 3 release. I'm not saying we're going to be seeing stuff that's just thrown together, only that it is probably going to change even more before the game is done. As for a release date, I don't know for sure that it will be in November. I said I was aiming for around November 22-23, but I'm not treating that as set in stone. The demo will be released when it's ready, and that may possibly be a few weeks after my initial target. But it is coming, and it will be fairly soon. I'm pretty pleased with what I've got. I went back and played the second demo a week or two ago, and I was amazed by how much the game has improved in the last few years. I think you'll be pleased. 2007-11-07 02:06:32 GMT
Comments (2 total)
Author:Anonymous
Did you disappear again?
2008-01-03 20:26:08 GMT
--Andy K <mailto:andy@andyk.info>
Author:Anonymous
When is demo 3 coming out? I'm really looking forward to it.
2008-03-21 09:25:09 GMT
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